Preorder - Flotsam Fight

I hope your stuff sinks!

Flotsam Fight

ONK FFT

$23.00

3-6 players

30 minutes

Ages 8+

A group of explorers sailed around the world amassing a mountain of treasure. But on the voyage home they were hit by a massive storm! The ship and all its treasure are going down!

The explorers began to feverishly load their treasure into the lifeboat. You may want to save your treasure, but the other explorers will be trying to save theirs too. Which treasure should you load into which boat? You must plan your moves carefully.

While skillfully determining which cards are easier to load than others, can you defeat your fellow explorers and save your treasure?

Preorder Axis & Allies & Zombies

A deadly new force threatens to take over the world! Can you bring your side to victory while surviving the rising tide of zombies?

Axis & Allies & Zombies

WOC C50100000

$40.00

2-5 players

60-180 minutes

Ages: 12+

It is 1941, and the world is at war. The Axis war machine is crushing everything in its path, while the Allies are rallying together to mount a heroic stand.

And then zombies show up.

 

As the commander of one of the five major powers, you are charged with planning a strategy to win the war. But each battle provides more fresh corpses for the flesh-eating hordes, and the problem is getting out of hand. With your human enemies on one side, and the ravenous undead on the other, it is time to ask yourself, “Do I invest in tanks or chainsaw tanks?”

Preorder Blue Moon City!

It is time to rebuild the capital. Blue Moon City shall shine again.

Blue Moon City

COL BMC001

$39.99

2-4 players

30-50 minutes

Ages 14+

Blue Moon City, once the capital of the land, has been reduced to rubble. The long war of succession is over, and the various people left in the city are looking to rebuild. They are working hard to return the city to its former glory. But only one group will lead the reconstruction, and thus have the right to rule in this new age of peace.

In Blue Moon City, players are looking to restore the buildings of the ancient capital. Collecting together work groups from among the populace, they add their contributions to the reconstruction efforts. When a building is repaired, it gives bonuses to any player that helped, but a bigger bonus to the one that contributed the most. Those rewards can come in the form of Crystals, which are offered up to the central Obelisk. Once a player has made the required offering, they will ascend to leader of Blue Moon City.

Preorder Dead Men Tell No Tales: Kraken Expansion!

A New Threat Has Emerged From The Sea!

Dead Men Tell No Tales: Kraken Expansion

MNI DM101

$39.99

At first, all I could feel was vibrations in my feet, then, a low rumble that seemed to shake the entire ship. It grew louder until it was almost deafening. The ship lurched to one side, and I instinctively reached for the nearest post—despite the flames that crawled up it. There was a screeching sound that seemed to come from everywhere… And then I was on my back. The wood splintered as it crashed around me. The room flooded with water. Then I saw it: a tentacle the size of a ship’s mast crashed through the room, obliterating everything in sight. But I was ready for this! I knew the Kraken was in these waters. So I took up my axe and pushed my way toward the treasure…

 

When playing with The Kraken, the gameplay remains the same as Dead Men Tell No Tales, with the following exceptions: A new threat has emerged from the sea! In order to win the game, in addition to getting the treasure and your pirates off the ship, you must ALSO kill the Kraken. If the Kraken destroys the ship or pulls it underwater, you lose the game.

Announcing a New Skirmish Map for Imperial Assault!

"Coruscant, the capital of the Republic. The entire planet is one big city."
   –Ric Olié, Star Wars: The Phantom Menace

Coruscant is the center of the Star Wars galaxy, but that doesn’t mean it’s a bastion of safety. While politicians squabble in the top layers of the city planet, in the undercity far away from the eyes of the Emperor, tactical combat rages on!

Fantasy Flight Games ihas announced the Coruscant Back Alleys Skirmish Map for Imperial Assault, available now for pre-order in our shop! The Coruscant Back Alleys Skirmish Map is a 26” x 26” slip-resistant mat for use in your Imperial Assault skirmish games, making setup quick and allowing you to jump right into the action with a pre-constructed map.

Hidden Alleys

This skirmish map takes your battles to the neon-soaked back alleys of Coruscant, where dark corners and narrow passageways make for tight-quarters combat. The skirmish cards included with the mat add new twists to your games. The Triple Cross sees you and your opponent dealing with neutral gangsters in the back alleys, scoring points for defeating them while they do damage to every character in sight. Meanwhile,  Propaganda War  sees players defending and placing propaganda posters, trying to recruit citizens to the cause of the Rebel Alliance or the Galactic Empire while trying to undermine your opponent.

Battle in the City

Regardless of your mission, the Coruscant Back Alleys Skirmish Map is a unique battlefield that sees classic Star Wars battles rendered in the neon glow of Coruscant, and lets you defeat your opponent in style.

Take your battle to the center of the galaxy with the Coruscant Back Alleys Skirmish Map (SWI61), available now for pre-order through our Wizards in our shop!

 

Preview the Upgrade Cards in the First Order Conversion Kit for X-Wing

"Let the past die. Kill it, if you have to.”
   –Kylo Ren, Star Wars: The Last Jedi

The Empire is gone. The Star Wars galaxy has fallen into disorder. It is time for the First Order to rise and bring calm to the chaos fostered by the New Republic. But to do so, the First Order must first wipe out the loathsome Resistance. Flying into the tense space battles of X-Wing™ in modern starfighters based on Imperial designs, the pilots of the First Order are ready to display their fanatical devotion to the cause.

Although the Galactic Empire’s influence is evident, the First Order has evolved into a separate entity in the years since the Battle of Endor and this break carries over into the new edition of X-Wing. As a separate faction, the First Order brings its own complement of starfighters to X-Wing, and veteran and new players alike can use the First Order Conversion Kit  as a starting point for their First Order squadrons. This kit contains a vast array of new ship cards and tokens—including iconic pilots like Kylo Ren—along with more than 100 upgrade cards that can be combined with the TIE/fo Fighter, TIE Silencer, Special Forces TIE, and Upsilon-class Shuttle miniatures from first edition expansions to create lethal First Order squadrons as soon as this kit is released in the fourth quarter of 2018.

The First Order may fly newer versions of Imperial ships into battle, but this isn’t the only connection it shares with the Empire. Many members of the First Order’s chain of command can trace their roots directly to members of Empire and this new generation is eager to put their ruthless ambition to use in X-Wing. Today, we’ll take a look at how this ambition has been translated into the First Order’s exclusive upgrade cards!

Preview the Survivors and Perks in the New California Expansion for Fallout

No matter if you're exploring the Commonwealth or wandering through the New California Republic, the world of Fallout is a dangerous place. Everything changed when the bombs fell and, in the wake of total nuclear annhilation, you can’t just wander around wherever you please. Supplies will be scarce, you’re bound to run into some unfriendly types, and hazardous situations seem to be waiting around every corner. Luckily, you’ve got the skills—and gear—it takes to help restore this once-great land to its former glory.

The New California expansion introduces five new survivors to Fallout: The Board Game and, before anything else, it’s important to get to know who you might be. Each of these plucky newcomers has their own perspective on life in the wasteland, and today, we’re going to take a closer look at just what makes each of them tick!

Preview House Targaryen in the Mother of Dragons Expansion

“It was a cruel fate, yet not so cruel as Mago’s will be. I promise you that, by the old gods and the new, by the lamb god and the horse god and every god that lives. I swear by the Mother of Mountains and the Womb of the World. Before I am done with them, Mago and Ko Jhaqo will plead for the mercy they showed Eroeh.”
   –Daenerys Targaryen, A Game of Thrones

Robert the Usurper is dead. Now, in A Game of Thrones: The Board Game, the great Houses of Westeros prepare for battle, each looking to seize the Iron Throne and take control of the realm. But across the Narrow Sea, a forgotten threat has steadily grown stronger with each passing day, and now, they are ready to claw their way into the battle and reclaim their rightful kingdom with fire and blood.

Today, Fantasy Flight  offers you a closer look at House Targaryen as they enter the battle for the Iron Throne in the Mother of Dragons expansion for A Game of Thrones: The Board Game—now available for pre-order at our shop!

Preview the Greyjoy Warships of Kings of the Isles

“I could sail the Iron Fleet to hell if need be.”
  
–Victarion Greyjoy, A Feast for Crows

For the ironborn, the slap of ocean waves against the sturdy hull of a longship is the sound of home. The Greyjoys of Pyke and the other families of the Iron Isles have pillaged and raided for hundreds of years, taking what they want from the weaker men of the green lands. And although every captain is a king on the deck of his own ship, the massed power of the Iron Fleet is commanded by just one man.

With the Kings of the Isles deluxe expansion for A Game of Thrones: The Card Game, you can be the one who takes command of the Iron Fleet and leads your devastating armada into battle. Today, we’ll take a closer look at how you increase your fleet of warships with the Greyjoy deluxe expansion!