Runewars: The Miniatures Game


“This is a runebound age, its magic tired and constrained. The dark history of the land is written across its fields and forests in the ragged scars of war..."

~ Astarra the Runewitch ~

The chill mists have an evil reputation, billowing and moving like a thing alive. But the true terror lies within the mist, a dead kingdom garrisoned by undying legions. These legions now march on the border territory of Roth's Vale... and all Terrinoth will know war again.

For years, the armies of Waiqar the Undying have stayed within their borders, launching only minor raids across the border. But now, a nameless threat stirs within the Mistlands, and legions of undead cross into the realm of Terrinoth under Waiqar’s command! The Daqan Lords have sounded the call to war, and their finest generals lead armies of warriors and golems to take up defensive positions in the border territory of Roth’s Vale. The first battles of the next great war are about to begin.

Experience war on a grand scale with Runewars: The Miniatures Game, a game of battles between the great powers of Terrinoth. In each game, you and your opponent will gather armies of miniatures and lead them into battle - blocks of infantry will maneuver for position, cavalry wings will wheel and slam into a weakened flank, and monstrous rune golems or carrion lancers will smash through formations of lesser warriors.

Innovative command tools, two distinct factions, and countless ways to customize your experience combine to offer an unparalleled miniatures gaming experience. And, with forty-eight beautifully sculpted, unpainted figures, you'll be able to paint and customize your armies to bring an entirely unique touch to your games and enter the hobby of miniatures painting.

Runewars: The Miniatures Game


SRP: $99.95

Pre-orders Are Now Being Taken For Upcoming Unit and Expansion Packs!





Runewars: The Miniatures Game - Dice Pack



Runewars: The Miniatures Game - Oathsworn Cavalry Expansion Pack



Runewars: The Miniatures Game - Rune Golems Expansion Pack



Runewars: The Miniatures Game - Daqan Infantry Command Expansion Pack



Runewars: The Miniatures Game - Lord Hawthorne Expansion Pack



Runewars: The Miniatures Game - Spearmen Expansion Pack



Runewars: The Miniatures Game - Reanimate Archers Expansion Pack



Runewars: The Miniatures Game - Carrion Lancers Expansion Pack



Runewars: The Miniatures Game - Waiqar Infantry Command Expansion Pack



Runewars: The Miniatures Game - Ankaur Maro Expansion Pack



Runewars: The Miniatures Game - Reanimates Expansion Pack


Pay the Iron Price

What House Greyjoy Brings to the Struggles of The Iron Throne Board Game


“No man gives me a crown. I pay the iron price. I will take my crown.”
     –Balon Greyjoy

Each of the Great Houses in The Iron Throne board game pursues its conquest of Westeros in its own fashion. In fact, even within the different Houses, you'll find a wide range of possible strategies—each empowered by the House's different leaders and their unique abilities.

For example, Tyrion Lannister inspires you to play a more Cunning game while Tywin Lannister wields the Wealth of the Rock like a blunt weapon. Other leaders—like Eddard Stark , Daenerys Targaryen , and Stannis Baratheon —promote other strategies. And these strategies are all given further shape by the unique House cards that you can play during your encounters with the other Houses.

Soon, you'll enjoy even more possible paths to power. When The Wars to Come expansion releases, it will mark the introduction of House Greyjoy and House Martell, along with all their leaders, House cards, and the myriad strategies they represent.

The addition of these Houses means that you'll be able to enjoy your games of The Iron Throne with as many as seven players. But it means more than that. These Houses, their leaders, and House cards also allow you to enjoy more of HBO's hit Game of Thrones television series come to life on your table—more battles, schemes, and hostages… and more of your favorite characters.

Today, we begin highlighting FFG's series of previews of The Wars to Come with a look at some of the ways that House Greyjoy and its leaders may hope to seize the Iron Throne. (Hint: It's not through stately diplomatic negotiations…)

Fully Loaded

Preview the Yellow Villains in Spirit of Rebellion

"This bounty hunter is my kind of scum, fearless and inventive."
   - Jabba the Hutt, Star Wars: Return of the Jedi

Throughout the Star Wars galaxy, the Spirit of Rebellion has inspired scoundrels to take up arms and join the fight against evil empires that would bring these outlaws to their knees. But some rogues simply aren’t interested in the fight; some are far more interested in survival and, of course, credits. For these ruffians, the Spirit of Rebellion doesn’t guide them towards the light, but to the darkness, where they can hide in the shadows, waiting for the perfect time to strike.

Today, we’re looking at the Yellow Villains of Star Wars™: Destiny’s newest set of booster packs, Spirit of Rebellion. Like their hero counterparts, these rogues rely less on pure strength and more on tricky events and powerful upgrades to supplement their arsenals.


Release Date: August 2017
$34.95 SRP

Long ago, your ancestors built great cities across the world. Now your tribe of Delvers must explore forests, deserts, islands, caverns, and mountains to find these lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age.

Unearth is a dice placement game for 2-4 players from the makers of the hit game, Boss Monster. Unearth is easy to learn, but full of surprises that will engage gamers at all levels.

2-4 players
Ages 8+
30-60 minute play time

  • 85 Playing cards
  • 91 Printed tokens
  • 4 Player Aid cards
  • 16 page rule book
  • 20 Dice
  • Cloth bag for token storage
  • Plastic tray sized to hold sleeved cards

Guild Ball: April 2017 Releases

Street Date: April 21, 2017

Guildball: Season 3 Rulebook

$40.00 SRP
The Guild Ball: Season 3 Rulebook brings you the continuing stories of your favorite players from the world of Guild Ball and the Empire of the Free Cities. Along with updated art and stories, the book features the rules for all Guilds, including the new releases and the all-new Farmer's Guild. 

Guildball: Hunters: Heralds of the Winter's Moon

$40.00 SRP
Light on their feet and menacing as the cold, this pack of hunters brings the sharp sting of winter to the sport. Their fearsome captain, Skatha, commands the pitch with slick footwork and a passing game as unrelenting as winter's howling winds. Opponents had best be wary with the ball against her pack. One misstep and their watchful protector Snow will fetch the ball and pass it to their feral striker, Ulfr. This lone huntsman lives for the rush of an ambush, targeting prey who stand between him and the goal post. To ensure their striker makes the shot, Veteran Hearne lies in wait, ready to ruthlessly ensnare his prey and show them the cruelty of winter. His furs now matted with frost, Hearne proves even the most ardent supporters of the Sun Father can be swayed by the Winter Queen.

The Heralds of the Winter's Moon Expansion includes one metal model (assembly required) and stat card for each of the following:
  • Skatha — Captain (30mm)
  • Snow — Mascot (30mm)
  • Ulfr — Player (40mm)
  • Veteran Hearne — Player (30mm)


Street Date: August 23, 2017


$49.99 SRP

Disaster has come to the land as the king's reign nears its end. The kingdom has fallen into disrepair. To ensure continued peace, the king must choose a successor among his sons. With a single hopeful decree, the king announces that his sons have 3 years to rebuild the once majestic kingdom. The prince who builds the most impressive castle may yet have a chance to repair the prestige of the shattered kingdom.

Using precious Action Point resources, strategically move your loyal Knights to stand atop the tallest tower. Not only must you build as high to the sky as you can, but you must also build across as much broken ground as possible to maximize the glory of your castle.

As your towers rise, so too will the peoples' hope in a new era of prosperity. May you be the prince to become king.


  • Game Board
  • 92 Castle Building Blocks
  • 28 Knight Pawns
  • King Pawn
  • 40 Action Cards
  • 3 Year Cards
  • Player Aid Sheet
  • 8 Master Cards
  • Rule book

2-4 players
Ages 10+
60 minute play time

Three Kingdoms Redux & Haspelknecht - The Ruhr Valley

Street Date: June 1, 2017

Three Kingdoms Redux 

$59.99 SRP

Three Kingdoms Redux recreates the historic tripartite between the Wei, Wu, and Shu states. You assume the role of one of the three lords and begin the game from asymmetrical positions, reflecting the manpower advantages Wei enjoyed in the early part of this period. The weaker states of Wu and Shu protect themselves by forming an alliance.

As a feudal lord, you manage the different aspects of running a state while guarding your borders against external enemies and rebellious tribes. Managing each aspect well will earn you victory points.

Be cautious, for the balance of power shifts constantly throughout the game. Understand and take advantage of these power shifts, and you will fulfill your grand ambition of reunifying China!

3 players
Ages 14+
120 minute play time 
Haspelknecht - The Ruhr Valley
$34.99 SRP
Haspelknecht - The Ruhr Valley is an expansion to Haspelknecht. The base game is required to play this expansion.

Coal mining has now become an inherent and lucrative business for farmers in the Ruhr valley. The tunnels are dug deeper and longer through the use of iron. Water channels are implemented to help drain the pit water. Most of the population earns their living exclusively by coal mining and delivering the black gold to peddlers and the first coal barges cruising the river which gives its name to the valley and the entire area - the Ruhr.

2-4 players
Ages 12+
90 minute play time 

Plague Inc

Street Date: March 31, 2017

Plague Inc

$39.99 SRP

A strategic game of infection, evolution and extinction. Can you Infect the World with your friends?

You are all deadly plagues - can you infect the World? Starting with Patient Zero, infect cities across the globe, collect DNA points and evolve unique symptoms to customise your pathogen as you compete against each other to be the first to wipe out humanity!

Plague Inc: The Board Game is a strategic game of infection, evolution and extinction based on the smash hit video game Plague Inc. with over 85 million players. Clear and intuitive game mechanics allow players to rapidly start the outbreak whilst the constantly changing world, advanced genetic tactics and contagious gameplay ensures repeat infections for years to come!

1-4 players
Ages 14+
60 minute play time


  • World Board
  • 64 Plague Tokens
  • 4 DNA Counters
  • 4 Evolution Slides
  • Card Mat
  • Death Dice
  • 62 Trait Cards
  • 49 Country Cards
  • 28 Event Cards
  • Rule Book
  • End Game Card
  • Set Of Single Player Rules 

Massive Darkness & Lorenzo il Magnifico

Release Date: August 2017

Massive Darkness

$119.99 SRP
Long ago, a battle was waged between the Darkness and the legendary Lightbringers. Through magical craftsmanship, these warriors were equipped with powerful weapons and won the war. Years later, the Darkness has returned ...

In Massive Darkness, players will choose a Hero and a Class before setting off for adventure. They will move, explore, equip and upgrade their Heroes to defeat the Darkness. By using the innovative Shadow Mode, players can avoid detection and use darkness to their advantage. In this miniature-based campaign game, brute strength will only get players so far. It's going to take cunning, stealth, and smarts to defeat this ancient enemy and get out alive.

  • 75 Highly-Detailed Figures
  • 1 Rulebook
  • 6 Plastic Hero Dashboards
  • 6 Color Plastic Bases
  • 12 Color Plastic Pegs
  • 12 Custom Dice
  • 9 Double-Sided Game Tiles
  • 280 Cards
  • 6 Class Sheet Pads
  • 111 Tokens 

Release Date: May 2017

Lorenzo il Magnifico

$59.99 SRP
Lorenzo de' Medici was a key figure in Florence during the Renaissance, so what better setting than it for the race between noble families to gain prestige and fame? In Lorenzo il Magnifico, players send their noble family members out to different locations around the city to collect resources, acquire development cards, and pay tribute to the church. Not everyone is created equally, so deciding where to send the golden child of the family and where to send the black sheep might be key to victory.

  • Board
  • 4 Personal Boards
  • 4 Personal Bonus Tiles
  • 21 Excommunication Tiles
  • 4 Covering Tiles
  • 16 Family Members
  • 16 Stickers
  • 16 Marker Discs
  • 12 Excommunication Cubes
  • 3 Dice
  • 96 Development Cards
  • 20 Leader Cards
  • 63 Wooden Resources (wood, stones, servants)
  • 33 Coins
  • Rulebook
  • Quick Reference Guide