Upcoming Releases
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- Written by Stephen Parker
- Category: Upcoming Releases
- Hits: 1375
GAW-52-01: Codex - Adepta Sororitas
MSRP: $40.00
Available separately for the first time, Codex: Adepta Sororitas is your ultimate guide to the elite military wing of the Ecclesiarchy. Not only does it include extensive background on the Sisters of Battle and a stunning miniatures showcase, but inside you’ll also find the full rules for fielding them in battle.
These rules include 27 unit datasheets, bespoke Order Convictions and more than 30 Stratagems, alongside Warlord Traits, Relics of the Ecclesiarchy, Tactical Objectives, matched play points and more.
The codex will be available as a standard hardback and lavish collector’s edition, as well as in ePub and enhanced digital formats.
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- Written by John Coviello
- Category: Upcoming Releases
- Hits: 901

Silver & Gold
PSU-201910
$19.95 MSRP
Distant islands, golden treasures—who hasn’t dreamed of them?! You are in luck, because the treasure is in your hands. You are holding Silver and Gold: pure, addictive gold by Phil Walker-Harding, designer of such bestsellers Sushi Go, Imhotep, and Baren Park. Players must rain X’s down, rapid fire, in the right configurations to close out island cards and hit the right bonuses before they can jump to the next card. Silver and Gold is a game of luck, bad luck, quick manipulation and exhilaration. You’ve found your fortune.
2-4 players
Ages 8+
20 minute play time
Contents:
- 60 Cards (erasable)
- 4 Markers (erasable)
- Rulebook
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- Written by Tarra Fitzpatrick
- Category: Upcoming Releases
- Hits: 1119
Introducing Ohanami, a beautiful game created by Steffen Benndorf.
Ohanami consists of a deck of 120 cards that are numbered from 1-120, each card will have one of four symbols. Players will have three rounds to score the most points, scoring at the end of each round, in addition to bonus scoring at the end of the game.
At the start of a round, each player receives a hand of ten cards. Each player chooses two cards, then passes the remaining cards to the left. All players reveal their cards at the same time, then decide whether to use 0, 1, or 2 of them in personal rows of cards. When you start a row, you can use any card; to add a card to an existing row, that card must be higher than the row's highest card or lower than the lowest one. A player can have at most three rows of cards. Discard any cards you don't use.
Players repeat this drafting, passing, and playing process until they have played ten cards. The first round ends, and players now receive 3 points for each blue card in their rows.
Players then receive a new hand of ten cards to start round 2, once again choosing two cards and passing the rest, but now to the right. Players continue building on the rows that they already have, scoring 3 points for each blue card and 4 points for each green card at the end of round two.
For round three, players have ten more cards and pass cards to the left once again. At the end of this round, players once again score for their blue and green cards, while also receiving 7 points for each gray card in their rows. Additionally, each player scores for their pink cherry blossom cards, with these cards having a pyramidal scoring structure: one card = 1 point, two cards = 3, three cards = 6, etc. Whoever has the highest total score wins!
Don't miss out on owning your own copy, pre-order yours today from a Wizard in our shop!
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- Written by Tarra Fitzpatrick
- Category: Upcoming Releases
- Hits: 1017
Canadian publisher Next Move Games has previously challenged you to arrange ceramic tiles, coral reef, and stained glass, and now it asks: How do you feel about rocks?
In the Inuit language, "tukilik" is used to define an object that carries a message, and the northern landscapes are densely populated with such objects. The most well known of these are the inukshuk, that is, structures of rough stones traditionally used by Inuit people as a landmark or commemorative sign, with the stones often being stacked in the form of a human figure.
During each turn in Tuki, you attempt to construct an inukshuk based on the die face rolled using your stones and blocks of snow. Players have only a limited number of pieces with which to construct the inukshuk, so you'll need to be creative and use the three-dimensional pieces in multiple ways, such as to counterbalance other pieces or even build on top of existing pieces. A solution always exists — you just need to discover it!
You can choose from two levels of difficulty when playing Tuki to level the playing ground between newcomers and experts. Be swift, yet precise, and transform your stones into messengers of the north...
Now available for Pre-order from a Wizard in our shop!
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- Written by Fantasy Flight Games
- Category: Upcoming Releases
- Hits: 1368
Announcing the First Mythos Pack in The Circle Undone Cycle!
That the influence of the old house was unwholesome, he could not deny; but traces of his early morbid interest still held him there. He argued that the fever alone was responsible for his nightly phantasies, and that when the touch abated he would be free from the monstrous visions.
–H.P. Lovecraft, “The Dreams in the Witch House”
Your lead regarding the Silver Twilight Lodge’s charity gala has left you with more questions than answers, and the events that followed have made you question your own sanity. First, there was the cryptic tarot reading from a mysterious soothsayer, then the disappearances, and what you saw in the woods… it’s not possible.
To make matters worse, you seem to have drawn the attention of the Silver Twilight Lodge. They are as eager as you to have your team of investigators look into the disappearances, but what are their true motives? How close can you get before becoming tangled in their web? The only way to find out is to move forward, but to do so you must peer into Arkham’s past.
Fantasy Flight Games has announced The Secret Name, the first Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game—now available for pre-order in our shop!
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- Written by Tarra Fitzpatrick
- Category: Upcoming Releases
- Hits: 1038
Preorder Cogs and Commissars!
The Revolution Will Be Mechanized!
For The Motherboard!
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Cogs and Commissars ATG 1430 $24.95 2-6 players 30-45 minutes Ages 14+ |
In the hilarious dystopia of Cogs and Commissars, communist factions and their robotic demagogues deploy propaganda to recruit their opponent's citizens. Leaders who amass enough followers must then launch a Revolution to ensure the ascendency of their faction.
Each player has a unique deck, although some cards like Propaganda, Counter-Propaganda, and Revolution are common to all players. Players must earn points by producing or recruiting Proletarians, Bourgeoisie, and Commissars. To win, a player must have 15 points worth of Citizens and play their 'Revolution' card.
Turns are meaty but quick. Multiple plays per turn plus ample reaction options lead to quick deck-cycling that keeps the game feeling light and speedy.
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- Written by Tarra Fitzpatrick
- Category: Upcoming Releases
- Hits: 879
Preorder Gen7 from Plaid Hat Games!
Home is behind you. Home is ahead.
An international colony ship has left an exhausted Earth, headed for a distant planet in the Epsilon Eridani system. Thirteen generations will be born on this vessel before it reaches its destination, each generation a steward of the hopes and ideals of the human species.
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Gen7 PHG PH2300 $99.95 3-4 players 60-90 Minutes Ages 14+ |
For six generations everything has gone as planned.
Now, just as a new command team takes control of the ship, a terrible mystery emerges that will threaten the entire mission. The commanders of Gen7 are about to discover that everything is not as it seems, and the fate of the human species will hang on the choices they make.
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- Written by Tarra Fitzpatrick
- Category: Upcoming Releases
- Hits: 895
Pre-Order Obris!
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Play this game of infinite possibilities over and over again... Orbis ASM SCOR01, $39.99 2-4 Players 45 minutes Ages 10+ Lands populated with worshipers are lost in the Aether. Select and assemble these regions to create the most beautiful universe! Manage your regions and personify the best god. A tactical game for all in the tradition of Splendor. Simple rules for playing fast and smooth games. A positive game: at the end of the game, whether or not you win, each player will have made their own world! |
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- Written by Tarra Fitzpatrick
- Category: Upcoming Releases
- Hits: 1117
Preview Techniques and Equipment in Legend of the Five Rings Roleplaying!
Years of training and dedication gift samurai with preternatural talents. These abilities can influence many aspects of a samurai’s life, and they exemplify the focused study, connection with the kami, and elite martial training that sets the samurai apart from mere peasants and merchants.
In Legend of the Five Rings Roleplaying, a roleplaying game of honor and steel, you and your friends become samurai of Rokugan, who must overcome the challenges that face you with exemplary skill and training. Fortunately, your techniques set you apart, even among other samurai, whether you're a bushi, a courtier, a shugenja, or a monk. Join us in exploring the various techniques that your character can use to excel in Legend of the Five Rings Roleplaying!