http://www.shopofmagic.com/News/13-03/RobotechRPGTactics.jpgPalladium Books is collaborating with Ninja Division, which combines the design talents of Soda Pop Miniatures and Cipher Studios, to produce its Robotech RPG Tactics game.  Ninja Division is the designer of Super Dungeon Explore, Anima Tactics, and other games. 
 
Robotech RPG Tactics, which is planned to release in 2013, will feature miniatures that can be used for either the stand-alone tactical game or for the Robotech RPG.  Factions will include the United Earth Defense Forces, defending earth from alien annihilation, and the Zentraedi Armada, trying to recover an alien artifact and enslave humankind.  

http://www.shopofmagic.com/News/12-06/Hawk_Wargames_Logo.pngFor those of you who have started testing out the Dropzone Commander rules in our store, you may be interested in knowing that the publisher has made errata and rules clarification sheets available.

For your convinience, we have reposted them here: simply click on the links above to view and print each document.

http://www.shopofmagic.com/News/11-05/GW%20Logo.JPG

 It's time once again for Games Workshop's annual price revision: click HERE to see the items affected by the upcoming price adjustment along with their new prices.

These prices will go into effect on Monday, June 4th: any order received before 8:00 PM PST on Thursday May 31st will be processed using the lower, current prices.  After that deadline, orders will be placed on the following week using the new higher pricing.

We recommend looking at your wish list and comparing it to the price changes: if anything matches, now is the time to buy it!


LVRJ Best of Vegas LogoEvery year, the Las Vegas Review Journal publishes a special issues dedicated to the 'Best of Vegas'. Traditionally, the Review Journal selects nominees for the ballot but, this year, voting will be conducted by 'type your own’ nomination boxes, making the Little Shop of Magic eligible to run!

While the Review Journal is probably thinking of video game stores for their 'Best Game Store' category, it would be great if you could help us get the tabletop gaming community on the map by voting for our store. All you have to do is click here to vote: you will need to fill out a small registration form with the Review Journal, which helps prevent ‘bogus’ votes and makes you eligible to win some fabulous prizes.

We would greatly appreciate your time to help us show just how great our store and its fans are. The Las Vegas community deserves to know that there is life beyond the video-game 'plug' and that not all games played here involve a deck of poker cards.

Please hurry do: voting for this category ends tomorrow night (January 23rd) at midnight.

Now accepting in-store preorders - Expected Shortly

Sentinels of the Multiverse

GTG-0001

Sentinels of the Multiverse

$39.95 MSRP

 

2-5 Players

Ages 8+

60 Minutes

A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse!

Sentinels of the Multiverse is a cooperative, fixed-deck card game with a comic book flavor. Each player plays as one of 10 heroes, against one of 4 villains, and the battle takes place in one of 4 different dynamic environments.

Each player, after selecting one of the heroes, plays a deck of 40 cards against the villain and environment decks, which "play themselves", requiring the players to put the top card of the appropriate deck into play on the villain and environment turns. On each player's turn, they may play a card from their hand, use a power printed on one of their cards in play, and draw a card from their deck. Each round starts with the villain turn, continues clockwise around the table, then concludes with the environment turn. Each villain has various advantages, such as starting with certain cards in play, as specified by the villain character card. Play continues until the heroes reduce the villain to 0 or fewer HP, or until the villain defeats the heroes, either via a win condition or by reducing all the heroes to 0 or fewer HP.