This is a telethon you won't want to miss...
Tune in on Friday, November 11th, to support our friends at ComicWow! as they host a 24 hour gaming charity telethon to benefit the Crohn's & Colitis Foundation of America. Catch them LIVE on ComicWow.tv as they broadcast their team playing various table-top games NON-STOP for 24 hours.
Why tune in? This crazy event is all about generating donations and raising awareness for a great cause. The Little Shop of Magic and ComicWow! invite YOU to join by making a donation in support of the cause - all while having some laughs as ComicWow! staffers play games non-stop for 24 hours!
What: To raise money to benefit Crohn’s & Colitis Foundation of America
When: November 11th 6pm – November 12th 6pm
Where: Watch Live on Twitch.com or ComicWow.tv
Why: Your chance to win 3 huge Grand Prizes! Support a great cause!
How: Donate to win!**Prizes will be drawn live, must donate at least $20.00 to win. Winners notified live and by email.
Three Chances to WIN Huge Grand Prize Bundles
Title sponsors Champions from Marvel Comics and Alliance Game Distributors are leading the team.
Event sponsors include IDW, BOOM! Studios, Hot Flips, Renegade Game Studios, Diamond Select Toys, and Red Bull.
Prize sponsors (whose items will be given away in prize packages) include ComicWow, Skybound, Funko, Diamond International Galleries, Gemstone Publishing, Fireside Games, IELLO, Cheapass Games, Wizkids, Dynamite Entertainment, Paizo, Death Wish Coffee, Cryptozoic, Blue Juice Comics, Archie, Calliope Games, CGE, Choice Collectibles, and professional cosplayers.
SKOKIE, IL – June 3, 2016 - Mayfair Games is excited to announce the purchase of a controlling interest in Twilight Creations, the award winning board game publisher of the well-known Zombies!!! series of games in addition to a horror-themed line of games including The Haunting House.
During this change, Kerry Breitenstein will remain an integral part of Twilight Creations, overseeing the creative side of the company as the Vice President of Design and Production. Loren Roznai of Mayfair Games will be taking on the role of President and will be in charge of the day-to-day operations of the company.
All logistical operations for Twilight Creations are being moved to Mayfair Games in Skokie. All sales and distribution inquires will be handled by our Sales team in Plant City, FL. All distributors will remain the same.
We are also happy to announce we will be showcasing the Zombies!!! product line in the Mayfair Games booth at Origins Game Fair in Columbus, OH - June 15-19, 2016. Our presence for both companies at Gen Con, August 4-7, 2016, will remain the same this year. Twilight Creations will be in Booth# 523 and Mayfair will be in Booth#117 – watch for combined space for 2017.
We are both excited about the possibilities ahead of us and we hope you’ll join us in this Zombie adventure. Stay tuned for BIG Zombies!!! announcements in the coming months!
About Mayfair Games, Inc.
Mayfair Games is a U.S. based Illinois company, incorporated in 1981 and is an international publisher of board and card games suitable for families and hobbyists. Mayfair Games has over 60 game titles in print including many long-running series of games such as Empire Builder™ and Family Business™, along with modern bestsellers such as Nuns on the Run™, Agricola™, and Lords of Vegas™.
About Twilight Creations, Inc.
Twilight Creations, Inc. (TLC) is an award-winning board game publisher based in the Greater Cincinnati area. Founded in 2002 by Kerry and Todd Breitenstein, the company's best selling product is the Zombies!!! line which features 15 expansions, spin-offs and add-ons. The Zombies!!! game will be celebrating its fifteenth anniversary in 2016. Twilight Creations has also published various other horror-themed board games throughout the years including Cthulhu!!!, Zombie Survival and The Haunting House.
The Academy of Adventure Gaming Arts and Design has announce the winners of the 2015 Origins Awards
The awards are presented by the Academy of Adventure Gaming Arts and Design to companies for outstanding games in the industry. For the 40st Annual Award cycle, the Awards had 12 categories: Best Roleplaying Game, Best Roleplaying Supplement, Best Board Game, Best Children’s, Family & Party Game, Best Gaming Accessory, Best Miniatures Rules, Best Miniature Figures Line, Best Historical Board Game, Best Historical Miniature Rules, Best Historical Miniature Figures Line, Best Traditional Card Game, and Best Collectible Card Game.
Congratulations to this year's Origins Awards winners!
Best Board Game
Sheriff of Nottingham [AWG DTE01SN] - Arcane Wonders
Best Card Game
Splendor [ASM SPL01] - Asmodee
Best Children’s, Family & Party Game
The Hare and the Tortoise [IEL 51159] - Iello
Best Collectible Card Game
Magic the Gathering: Khans of Tarkir [WOC A74560000] - Wizards of the Coast
Best Game Accessory
Wings of Glory Mat [AGS WGA502B] - Ares Games
Best Historical Board Game
Heroes of Normandie [IEL 51134] - Iello
Best Historical Miniature Figure/Line
Sails of Glory Series 2 - Ares Games
Best Historical Miniature Rules
Sails of Glory [AGS SGN001A] - Ares Games
Best Historical Miniature Rules Supplements
Battleground Europe [OSP BTC009]- Osprey Publishing/Warlord
Best Miniature Figure Rules
Golem Arcana [HBS GA001] - Harebrained Schemes
Best Role Playing Game
Dungeon & Dragons Player's Handbook [WOC A92170000] - Wizards of the Coast
Best Role Playing Supplement
Dungeons & Dragons Monster Manual [WOC A92180000] - Wizards of the Coast
Fantasy Flight Games has announced an upcoming merger with the Asmodee Group™. Please read below for their press release and a short Q&A on the subject of the merger.
FANTASY FLIGHT GAMES® TO MERGE INTO ASMODEE GROUP™
Asmodee – a leading international publisher and distributor – and Fantasy Flight Games – a worldwide recognized hobby games publisher – announced the pending merger of the two companies. The terms of the deal were not disclosed.
The Asmodee Group of game companies will gain access to Fantasy Flight Games’ strong sales, operational and marketing infrastructure in North America, as well as Fantasy Flight Games’ almost-20 years of expertise in game development and multi-language game manufacturing.
Fantasy Flight Games will benefit from Asmodee’s impressive distribution and marketing reach in Europe, greatly improving its product placement and organized play initiatives across the continent.
“I am delighted to welcome Christian and his team to the Asmodee Group,” said Stéphane Carville, CEO of Asmodee Group. “Fantasy Flight Games is a highly reputed publisher within the gaming community. It has demonstrated its ability to create great games and to establish fantastic relationships within the hobby games market and large entertainment companies. Together, we will continue to bring unique, innovative and high-quality games to gamers worldwide.”
“Fantasy Flight Games has enjoyed tremendous growth over the last 10 years,” said Christian T. Petersen, CEO and founder of Fantasy Flight Games. “By joining forces with Asmodee, we’ll be able to continue that growth, expand our international marketing capabilities, and create additional career opportunities for our terrific staff. Most importantly, we can do this while staying true to our vision of creating great products for the global hobby games market.”
Fantasy Flight Games will continue to operate out of its Roseville, MN headquarters, where its hardworking creative teams will keep creating those ambitious and narrative hobby games experiences for which Fantasy Flight Games has become known. Christian T. Petersen will continue as the CEO of Fantasy Flight Games while also becoming a significant shareholder of the combined entity. No staffing changes are anticipated.
Asmodee and Fantasy Flight Games Merger Q&A
A few questions related to the Asmodee and Fantasy Flight Games (“FFG”) merger have been anticipated and replied to below.
How will FFG’s and Asmodee’s product lines be affected?
FFG’s new and existing product lines will continue to be developed by FFG and sold under the FFG logo. FFG will stay a fully independent publisher in the Asmodee Group, and intends to keep creating the best games possible. A few of FFG’s products, whose identity may be deemed a better fit under a different Asmodee Group brand, may transition within the group.
Similarly, Asmodee’s existing and new products will continue to be developed by Asmodee’s creative staff and/or affiliate studios, and published under the Asmodee, or the independent studios’, logo. Those Asmodee games deemed a great fit for FFG may transition to FFG’s catalog.
The Asmodee Group has close business ties with a number of important board game publishers, such as Repos, Matagot, Ystari and others. How will the merger impact those relationships?
The union gives Asmodee and its partners access to FFG’s strong logistical and operational presence in North America, as well as access to FFG’s proprietary development tools and manufacturing infrastructure. Beyond those advantages, the identity, product development, marketing (such as website and convention presence) and sales representation of Asmodee’s close publishing partners will be unaffected.
FFG has many important intellectual property licenses. How will these be affected, and will other Asmodee partners and affiliates be able to take advantage of those licenses?
FFG expects to retain all of its licensing relationships, and will work with both Asmodee and its licensors to extend licensing potential to those parts of the Asmodee Group that makes sense for the overall product strategy and the individual license.
How will North American hobby market retailers and distributors be affected by this merger?
There are no immediate plans to change any of FFG’s or Asmodee’s hobby market retailer or distributor relationships in North America.
Most game retailers outside the U.S.A purchase FFG’s product from international distributors, many of whom translate and publish FFG’s product in their local languages. How will these distributors work with the combined entity?
For the foreseeable future, it is anticipated that current and upcoming FFG products will continue to be localized and sold by FFG’s existing international partners. Asmodee intends to work with those same distributors to broaden product availability, marketing presence, and organized play support where possible.
When should international players expect to see improvements to FFG’s organized play programs?
While incremental progress will happen sooner, players should expect that it will take more than a year for all intended improvements to be implemented.
About Fantasy Flight Games and the Asmodee Group
Fantasy Flight Games is a leading hobby games market publisher in the board, card, roleplaying, and miniature game categories. Fantasy Flight Games’ best-known titles include games based on licenses such as Battlestar Galactica, The Lord of the Rings, Sid Meier’s Civilization, and Star Wars, as well as proprietary titles such as Arkham Horror and Descent: Journeys in the Dark.
Asmodee Group is a leading international games publisher and distributor with operations located in Europe, the United States, and China. Asmodee’s best known titles, either published or distributed on behalf of key publishing partners, include Ticket to Ride, Splendor, 7 Wonders, Dixit, Takenoko, Abyss, Timeline, Dobble, Jungle Speed, and Werewolves of Millers Hollow. In some European countries, Asmodee also distributes trading card games such as Pokemon, Magic, Yu-Gi-Oh!.
Cryptozoic Entertainment has released details on its version of The Doom That Came to Atlantic City. Doom skyrocketed in notoriety last month when its original publisher, The Forking Path Co., revealed that it would not produce the game despite successfully funding it with Kickstarter campaign that raised over $120,000 from backers.
Cryptozoic will publish the board game under its flag in 2014 and at least one of the coveted 'stretch' goal items, miniatures by sculptor Paul Komoda, will be standard issue. Doom allows players to assume the role of Lovecraftian Great Old Ones, returned to Earth to unleash doom upon humanity. Players fight to steal cultists, destroy homes, rip holes in reality and call down the ultimate Doom.
Featuring 8 custom playing pieces, 8 Mythos Role cards, 45 Chants cards, 24 Gate cards, 16 Tome cards, 4 reference cards, 50 cultists, 40 gate markers, 60 homes, 8 resorts, 8 tentacles, 2 custom dice, a game board, and rules, Doom is now available for pre-order in our store.